The Doctor has been adventuring in space and time for 60 years, though more consistently across TV screens than gaming displays. Vince Pavey pulled aside some of the renegade time lord’s friends and collaborators from the British games industry to find out why
Read More »When We Made… Zool: Redimensioned
Dr. Jacob Habgood, Owen Lyons, and Ntokozo Tshuma, three of the team on Zool Redimensioned at Sumo Digital, talked to Vince Pavey about what it was like bringing the ninja from another dimension back for a brand-new generation of hardware
Read More »The Sumo Digital Academy apprenticeship is now accepting 2023 applications
Applications for the Sumo Digital Academy 2023 apprenticeship programme are now open
Read More »Powering Up Atomhawk
Celebrating five years since joining the Sumo collective, Atomhawk managing director Tim Wilson brings us up to date on the state of the art
Read More »Fall Guys goes free-to-play today
Epic Games’ Fall Guys has gone free-to-play today, alongside launching on Nintendo Switch, Xbox Series X/S and PlayStation 5
Read More »[From the industry] Sumo Digital expands into central Europe with new studio
Sumo Digital is excited to announce the second PixelAnt Games studio will be opening in the Czech Republic
Read More »Levelling Up – Sumo Digital’s Joe Kinglake
Joe Kinglake, lead game designer at Sumo Digital, talks about his path into the industry and the importance of empathy in leadership roles
Read More »Sumo expands with new Banagalore Studio
Sumo expands Indian operation with second location
Read More »[UPDATE] BAFTA-winning Sumo’s revenues are up 40.7% – Targets “our ability to find good acquisitions” as key route to further growth
Pandemic forced change in working from home: "We’ve now proved over the last 12 months, we can maintain security and integrity around IP" for our clients
Read More »“Several of my colleagues at Sumo learned a lot of their skills through user-created content” – Sumo Sheffield’s Wesley Arthur
Wesley Arthur, lead level designer at Sumo Sheffield, talks about the role of a level designer, the importance of word of mouth and the opportunities in the games industry
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