When it comes to free-to-play titles, taking a game offline even briefly can result in a huge amount of lost revenue
Read More »Warner Bros veteran Crossley partners with Heaven Media to launch Digital Matters Publishing
“This means treating indie developers like superstars and their games like global franchises"
Read More »Six must-knows about effective infrastructure management from the experts
No matter how well-designed your game, player experience will suffer if you don’t have the right compute
Read More »EA reshuffles senior team and starts search for new CFO
Laura Miele and Chris Bruzzo promoted
Read More »Indie Showcase finalists announced for Develop:Brighton
"The final ten really impressed us with their inventiveness, top rate game-feel and stunning audio-visual design."
Read More »Changing your controls – Nacon’s new devices for a new era of cloud gaming
A rapidly growing and changing industry means rapidly changing and growing accessories. We talk to Nacon about what the birth of cloud gaming means for controller manufacturers
Read More »Seven things you need to know about Game Server Hosting Orchestration for a great player experience
Effective game server orchestration is vital for the success of your game [this content was created in association with Improbable]
Read More »Sony’s Firesprite acquires Fabrik Games
Sony is spreading its wings further in the North West development scene
Read More »Crafting a virtual Deathtrap – making Deathtrap Dungeon with Madalorian virtual studio tech
The Mandalorian has popularised virtual studio technology, now Wales Interactive and Good Gate Media are are using it to bring Fighting Fantasy classic Deathtrap Dungeon to life
Read More »Adopting CI/CD: How Midwinter Entertainment iterates at speed with the help of IMS
Achieve fast feedback loops that enable the rapid iteration that allow you to respond to players and keep them engaged
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