The winners will be announced on Thursday the 28th of April, back at The Brewery in London.
Read More »Voting for the MCV/DEVLEOP Awards is now CLOSED!
Voting for this year’s MCV/DEVELOP Awards is now open!
Read More »Announcing the return of the MCV/DEVELOP Awards on April 28
Make sure you save the date and prepare to vote in celebration of the UK games industry - in what will be the MCV Awards' 20th year
Read More »“Rare makes the kind of games the world doesn’t already have” – The Legend of Rare
We talk to Rare about what makes it one of the UK’s longest-running and most important development studios
Read More »Remember the days when we could gather? Then check out our video from the MCV/DEVELOP Awards night…
The video from the night can be found here, featuring each of our winners, and some rather exceptional dance moves on display.
Read More »Emily Mitchell, creator of Fractured Minds, receives her MCV/DEVELOP Award
Last week we presented the first ever MCV/DEVELOP Award in our new ‘Games for a Better World’ category. The winner, Emily Mitchell, was unable to join us on the night, but we can now report that she has received her award safe and sound. The award celebrates a person that …
Read More »MCV/DEVELOP Awards 2020 – Every photo from the big night!
Apologies for the wait, but we now have all the photos from the MCV/DEVELOP Awards last week. The awards were a huge success (if we do say so ourselves) with a packed Brewery playing host to 18 award categories and two very special awards.
Read More »Here are your MCV/DEVELOP Awards 2020 winners – with Media Molecule, Nintendo and Rare all winning big – Thanks to everyone who voted!
We can now reveal all the winners of the inaugural MCV/DEVELOP Awards 2020.
Read More »MCV/DEVELOP Awards is just three days away – and we’ve expanded our capacity for last-minute bookings!
The MCV/DEVELOP Awards are this week and we can’t wait to see you all in London
Read More »Next week’s MCV/DEVELOP Awards will be hosted by ex-industry standup comedian: Imran Yusuf!
"MCV was the trade paper that helped me land my break in the games industry"
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