Sony Computer Entertainment has fired up its GDC hype train, two days ahead of its conference-opening keynote, detailing the tech on show and offering hints about its announcements regarding online strategy.
Read More »The European Speedrunner Assembly raised £67,189 for Make-A-Wish International
The European Speedrunner Assembly held an esports event in Malmö, Sweden last week, where players pu…
Network N has acquired a majority share of Roucan Events
The games media group Network N has acquired a majority share of Roucan, the events company behind s…
MCV/DEVELOP Award nominations to close next month
There are just over three weeks left to get your award nominations to us! …
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
When We Made… Mortal Kombat 1
Ed Boon, Chief Creative Officer at NetherRealm Studios and co-creator of Mortal Kombat, tells Vince …
GDC: ‘Three in four games made with XNA’ – Microsoft
As it announces a number of new developer initiatives, Microsoft has made a bold - and perhaps questionable - claim, saying that three-quaters of games in development are being devised first for its platforms using its XNA tool.
Read More »GDC: Great Games Experiment connects devs to gamers
GarageGames, the company behind the Torque games engine, has opened a new social networking site for indie games developers and players at GreatGamesExperiment.com.
Read More »GDC: Perry unveils Game Industry Map
Just a week after announcing his community-driven MMO, former Shiny boss Dave Perry has taken the wraps off another community-oriented project, this time asking games professionals to collaborate on a map of their industry.
Read More »GDC: Microsoft ups XBLA size limit
As GDC 07 kicks off, Microsoft has officially incresed the size of files available over Xbox Live Arcade, up from 50 to 150 megabytes.
Read More »â?¬670,000 backing for Nordic game devs
The Nordic Game Program has doubled its government support grant for 2007, with 5m Danish crows (DKK), or €670,000 (£454,000) available for games companies in the countries Denmark, Finland, Iceland, Norway and Sweden.
Read More »GDC 07: The 20 Must-See Sessions
On Monday, the Game Developers Conference kicks off in San Francisco. Develop will be there offering live coverage and email flashes of the biggest announcements. In the meantime, we've put together a list of what our editorial team thinks are the 20 most important and/or intriguing sessions…
Read More »Dirty Harry ‘transitions’ from The Collective
Development on Warner Bros' next-gen Dirty Harry game has been moved from Foundation 9's The Collective meaning a number of staff are now without work at the South California studio.
Read More »Sony to unveil PS3 Home at GDC?
Rumour reports on the web claim to spill the beans on part of Sony’s GDC announcements – five days before the format-holders’ keynote in San Francisco – saying that the PS3’s online offer will be updated into a MySpace/Second Life style hybrid called ‘PlayStation Home’.
Read More »Lucas’ first handheld game made in Singapore
LucasArts is working on a handheld game based on its new Clone Wars CG TV show, and its sister production studio at Lucasfilm Singapore has been expanded to handle the development.
Read More »-
Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
Read More » -
Final Boss: Snow Rui, President and CFO at Hooded Horse
-
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
-
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
Read More » -
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Levelling Up – Newfangled Games’ Henry Hoffman
-
Rising Star – Stuart Pentelow, programmer at d3t