Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Tone Brennan, Studio Manager at MAG Interactive Brighton.
Read More »Final Boss: Remote Control Productions’ Hendrik Lesser
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Hendrik Lesser, CEO of Remote Control Productions
Read More »“We like to put ideas first and that kind of integrity can be hard to hang on to in the world of global campaigns, mass messaging and celebrity influencers” – James Glover, Fluid Design
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to James Glover, owner of Fluid Design
Read More »Final Boss: Lick PR’s Kat Osman: “If we’d stopped to take in what had happened at the time, I think we’d probably be in some sort of padded room by now.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Kat Osman, team director at Lick PR.
Read More »Payload Studios’ Russ Clarke – “The guiding philosophy of Tentacle Zone is to think back to the challenges we faced, and ask ourselves how we can help new teams get over those hurdles.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Russ Clarke Founder and CEO Payload Studios
Read More »Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive
Read More »“I’m encouraged by a great deal [in the industry] but also dismayed in equal measures” – Polygon Treehouse’s Alex Kanaris-Sotiriou
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Alex Kanaris-Sotiriou, Co-Founder & Art Director at Polygon Treehouse
Read More »“There are many challenges that you face when you are an independent studio but knowing why you’re different and the values that you stand for are the most important!” – Firesprite’s Graeme Ankers
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Graeme Ankers, MD, Firesprite.
Read More »“You’re not supposed to ask [the Queen] any questions, but I couldn’t resist asking if she liked computer games.” – Kwalee’s David Darling
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to David Darling, CEO of Kwalee
Read More »“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to James Butcher, Xbox UK and Ireland Category Director
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