Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Darren Yeomans, studio director at Atomhawk Design
Read More »“It’s interesting to see the two platforms heading in different directions – something I think can only benefit the consumer” – Stefano Petrullo, Renaissance PR
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Stefano Petrullo, Founder & CEO at Renaissance PR
Read More »“What I can do is use my position for good. I can empower the right people to make the right changes.” – Richard Jolly, Splash Damage
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Richard Jolly, co-founder & CEO of Splash Damage
Read More »“Anyone who says they know what this industry will be like in 2-3 years… listen, but don’t bet on it.” – James Brooksby, Absolutely Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight
Read More »“Companies who are highly creative and authentic can catch the winds of trends in the attention economy and really succeed” – Roberta Lucca, Bossa Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Roberta Lucca, Co-founder of Bossa Studios
Read More »“Our goal is to create an ecosystem where ‘everyone wins’” – Bidstack founder and CEO, James Draper
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to James Draper Founder and CEO of Bidstack
Read More »“We’re the studio that the best of the best talk to when they have a problem.” – Coconut Lizard’s Robert Troughton
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Robert Troughton, managing director of Coconut Lizard.
Read More »“It’s the quality, professionalism, and enthusiasm of the team that’s got us through ten years.” – Celebrating a decade of Green Man Gaming
This month we’ve got an extra special Final Boss feature, to celebrate Green Man Gaming’s tenth birthday and look back at a decade of success
Read More »“I honestly hope I get to be involved in making games until I am a little old lady” – ustwo games’ Maria Sayans
"I love player feedback, and I get a rush of excitement from looking at the reviews on the App store. I sometimes get a bit teary-eyed reading them."
Read More »Final Boss: No Brakes Games’ Sitara Shefta
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Sitara Shefta, head of studio at No Brakes Games.
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