To find out more about the games, and the benefits of being part of the Stadia Makers program, we reached out to each of the seven studios.
Read More »“We’re looking to build long term relationships with people here” – Frontier’s David Braben on launching a major UK publisher
Frontier has launched its third-party publishing arm: Frontier Foundry. With an eclectic initial lineup, the developer turned self-publisher is looking to create the first big UK publisher in many a year
Read More »“Our eighth birthday is in two months. And in that span, only one person has ever left the studio” – KO_OP’s Saleem Dabbous on running a co-operative studio
What if employees had more power in the workplace? What if they had equal ownership of the company, able to help guide its future direction and profit from its success?
Read More »“It democratises the ability to talk to press” – Is Press Engine the answer to discoverability?
There’s a new platform for press and PRs, which manages review keys, assets, press releases, reporting and much more
Read More »Live ops expertise meets all-action extravagance – Jagex partners with Flying Wild Hog for debut third-party title – heading to PC and console
"We're hoping it’s one plus one equals three, because we're going to bring our DNA secret sauce, and they're gonna bring in a lot of theirs. And we're looking to make a great title out of that"
Read More »“Antstream Arcade is a friendly place to play the most iconic games ever created” – Streaming the past into the present with Antstream
With the launch of Stadia last year and xCloud exiting its preview stage later this year, cloud gaming is finally having its moment. For more retro-styled thrills though there’s plucky brit Antstream
Read More »“If we threw in the towel on opposing crunch just because we hit a crisis, then that position was never worth a damn.” – Modern Wolf on launching Necronator: Dead Wrong during a pandemic
“The death of the trade show circuit has definitely been a blow”
Read More »“I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop.” – Why indies are struggling to be seen on the Switch eShop
"I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop."
Read More »“We have more meaningful product ideas than we have bandwidth to carry out” – a new way to listen with EPOS
We talk to EPOS, best known from working as part of the Sennheiser brand, about how it’s approaching this highly-competitive sector
Read More »“We will never rest on our laurels. We are always striving for more” – Total War at 20
We talk to Richard Aldridge about the series’ evolution and where it goes from here
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