Tag Archives: Levelling Up

Levelling Up: Dead Good PR’s Carly Moxey: ‘”There are plenty of other people working within gaming PR who haven’t got here through what would be considered a ‘conventional’ career path.”

Carly Moxey, account director at Dead Good PR, talks humility and confidence, the varied paths to PR, regular appraisals, and her Bloodborne achievements

Read More »

Levelling Up: Creative England’s Chris Filip: “I’ve created a network who want to work with me because I always ask ‘How can I help you?’ and I deliver on my promises.”

Chris Filip, programme manager at Creative England, talks on building a network, taking a long-term approach to experience, and the value of seeing the wider context

Read More »

“Several of my colleagues at Sumo learned a lot of their skills through user-created content” – Sumo Sheffield’s Wesley Arthur

Wesley Arthur, lead level designer at Sumo Sheffield, talks about the role of a level designer, the importance of word of mouth and the opportunities in the games industry

Read More »

“The great thing about the games industry is the variety of paths people can take as they build their careers” – Sparx*’s Pierre-Antoine Cohade

Pierre-Antoine Cohade, producer at Sparx*, a Virtuos Studio, talks about wearing multiple hats, the need to be versatile and the opportunity for career progression

Read More »

“It is a growing field, with brands on track to spend 20 per cent of brand budgets on influencers by 2023” – Green Man Gaming’s James Spicer on influencer management

James Spicer, influencer manager at Green Man Gaming talks about his varied role, as well as the need to be cold-headed and warm-hearted

Read More »