"MCV was the trade paper that helped me land my break in the games industry"
Read More »Why has Microsoft announced the Xbox Series X console so early? Because it needs time to play out its multi-console release strategy
A two-pronged console launch would be a very tricky beast to manage
Read More »The new MCV/DEVELOP Awards – bringing the whole industry together – where you get to vote for the winners!
New categories, no time-consuming entries and an industry-wide voting system
Read More »Bope’s Ben Lawrence on finding the story in PR
“You can throw a turd. You can pick it up, and you can throw it. And yes, it leaves stains.”
Read More »The Sounds Of… Martin Stig Andersen
Every month, we discuss the unique process of making music for video games
Read More »Futurlab’s Kirsty Rigden: ‘We can all unite and answer with one powerful voice when challenged.’
Every month a different industry leader answers our questions about their lives, their careers and your industry
Read More »The Gold Standard: 37 years of The Golden Joysticks
It’s back to the Bloomsbury Big Top for this year’s Golden Joystick Awards on November 15th, so what’s the plan for this year’s event and why should you get involved?
Read More »Landing the best possible hire for your games industry role – studios and agencies provide expert advice
With skill shortages causing problems across the industry, finding and successfully hiring the best employee can be a challenge, so we reach out to the experts for their advice
Read More »‘It’s Runefest Baby’ – What you can learn from the UK’s biggest single game fan convention
Jagex’s developers visit us from RuneScape’s Gielinor to talk about their latest adventures.
Read More »Assemble with Care: Why Ustwo Games’ tricky follow-up to Monument Valley found its perfect home on Apple Arcade
Putting a price on any experience is always tricky, especially in the fickle market of premium mobile games, but thanks to Apple Arcade, Ustwo Games’ latest title is simply priceless – and in more ways than one
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