We dive into the musical universe of Petri Alanko, who’s behind games such as Control, Alan Wake and Quantum Break
Read More »“We’re doing something different, something new with a very well known medium” – Light Brick Studios on the development of Lego Builder’s Journey
We take a look behind the scenes of Light Brick Studios’ debut title
Read More »Ins and Outs – February 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's February issue.
Read More »“The passion for game music is like none other. The industry is still relatively new and rapidly evolving” – Sarah Schachner on the recognition of game soundtracks
Every month, we discuss the unique process of making music for video games. This month, web dive into the musical universe of Sarah Schachner, who’s behind the soundtracks of Anthem, Call of Duty and Assassin’s Creed Origins
Read More »Creative Assembly’s Patrick Bonsu: “Seeing art I had created be front and centre was incredible. I might still be riding the high of that day.”
Every month, we pick the brain of an up-and-coming talent. This month’s Rising Star is Patrick Bonsu, associate VFX artist at Creative Assembly
Read More »Iterating for Better: “At GIG we are here to talk to. You can speak to us anonymously, we will help you and we will support you.”
MCV/DEVELOP kicks off the New Year by tackling the thorny issue of sexual harassment, abuse and more. It’s an uncomfortable topic, but one that needs addressing, particularly when it comes to advice on what needs to be done to help prevent it from happening
Read More »Levelling Up: Fourth Floor Creative’s Bex Ashford
Fourth Floor Creative’s Bex Ashford tells us what being a campaign manager entails, working with both clients and creators, her start as a data intern and the importance of proper dishwasher etiquette
Read More »Flying the rainbow flag over gaming – Robin Gray on celebrating the LGBTQ community in gaming
Robin Gray is editor and co-founder of Gayming Magazine and part of the Out Making Games LGBTQ initiative.
Read More »Season passes, big IP, Asian influence: Sensor Tower’s Craig Chapple on the mobile trends for 2020
Craig Chapple is mobile insights strategist, EMEA at mobile intelligence firm Sensor Tower and was previously senior editor at PocketGamer.biz.
Read More »EA’s Samantha Ebelthite – “It’s amazing to work in the company that made the games I loved when I was younger.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Samantha Ebelthite, country manager UK&I at EA.
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