Road to Guangdong is currently available in Early Access.
Read More »Rising Star: Ustwo games’ Danette Beatty
Dannette Beatty, artist at Ustwo games talks about how they got started in their career, and the importance of diversity in the industry
Read More »What makes a successful hyper-casual game? – Simon Prytherch from Kwalee explains
There remains some debate as to exactly what makes a hyper-casual game – even for us as the UK’s biggest publisher of them!
Read More »“Games don’t need to sound exactly like film scores to be good quality” – Borderlands and Assassin’s Creed’s Jesper Kyd on game music
Every month, we discuss the unique process of making music for video games. This month, we dive into the musical universe of Jesper Kyd
Read More »Ins and Outs – March 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's March issue.
Read More »Levelling Up: Digital Extremes’ Rebecca Ford on balancing community expectations and the importance of understanding fandom for Warframe
Want to talk about your career and inspire people to follow the same path? Contact Chris Wallace at chris.wallace@biz-media.co.uk
Read More »Rising Star: Rare’s George O’Keeffe
George O’Keeffe is principal environment artist at Rare, Xbox Game Studios
Read More »“Is it boom or bust for chat app gaming?” – Sensor Tower’s Craig Chapple
Craig Chapple is mobile insights strategist, EMEA at mobile intelligence firm Sensor Tower and was senior editor at PocketGamer.biz.
Read More »Blazing Griffin’s Naysun Alae-Carew: “At Blazing Griffin we’re storytellers first in the widest possible sense. Platform comes second”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Blazin Griffin managing director, Naysun Alae-Carew
Read More »“Your store page is your game’s best marketing tool” – Failbetter Games’ Hannah Flynn on how to manage your store page
Hannah Flynn is a multi-award-winning marketing and community professional who has worked with Failbetter Games since 2014
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