Izzy Jagan, junior global PR manager at Square Enix, talks about her varied role and the need to listen to people with different perspectives
Read More »Final Boss: Brenda Romero, Romero Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Brenda Romero, CEO and managing director of Romero Games.
Read More »When We Made: How Shedworks went from a North London shed to the stunning dunes of Sable
Chris Wallace talks to Gregorios Kythreotis, to get an inside view on how Shedworks brought their open world masterpiece Sable to life
Read More »Ins and Outs – February 2022’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's February issue.
Read More »Debugging D&I: Voice at the Table on the importance of diversity
Rina Goldenberg Lynch, Founder and CEO of Voice At The Table, talks to Amiqus’ Business Manager Liz Prince about why diversity matters, while offering some valuable advice to studios…
Read More »When We Made: Behind the development of Mediatonic’s Picross Detective adventure Murder by Numbers
Chris Wallace gets behind the scenes of Murder by Numbers: a detective/Picross hybrid title that puts good times and LGTBQ+ representation front and centre.
Read More »Recruiter Hotseat: The career opportunities at Suicide Squad studio Rocksteady
Rocksteady is hiring! Bex Holland, lead recruiter at WB Games, gives us the inside story on the Suicide Squad studio
Read More »Rising Star: Creative Assembly’s Annie Heijna
Annie Heijna, associate animator at Creative Assembly, talks about finding a love for animation in unusual places, and the importance of a supportive team
Read More »Levelling Up: Piepacker’s Alexandre Do-o Almeida
Alexandre Do-o Almeida, product manager at Piepacker, talks about his changeable role, the need to be flexible and the need for a positive team dynamic
Read More »Final Boss: Talenthouse Media Foundry’s Mike Gamble
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Mike Gamble, head of strategy at Talenthouse Media Foundry.
Read More »