Peter Laughton, CEO of eebz, explains how you can make the most of special sales events with the aid of the right tools and some clever optimisation techniques…
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Chris Wallace gets behind the scenes of Tails of Iron – a Hollow Knight meets Redwall title that might just be the most adorable Soulslike yet
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Samantha Luzon, senior QA at Payload Studios, talks about inclusivity, work culture and working alongside the award-winning Tentacle Zone
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Aardvark Swift sat down with the company’s founder and CEO, Joseph Harford, to reflect on the culture and foundations of Airship Images that have provided them with such success, and how these elements of their studio model have required adaptation over a pandemic.
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Acid Nerve are suddenly in the spotlight following their breakout hit title, Death’s Door. We find out more about a game that’s already topping many people’s game of the year lists
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With Haven, developer The Game Bakers brought us a pair of lovers, Yu and Kay, making a home on a forgotten world. This month Emeric Thoa, creative director, guides us through the influences and creation of the art in this beautiful and heartfelt game Was the appearance of the game …
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