Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's October issue.
Read More »Read the October issue of MCV/DEVELOP online now! Featuring Wired Productions, Skåne regional spotlight, the Women in Games Awards and more
also women of Xbox, Game Pass for indies, Fall Guys and more
Read More »How Double Eleven fosters a nurturing environment for mental health and wellbeing amidst a pandemic
"Double Eleven is constantly looking for better ways to work during the COVID crisis"
Read More »Iterating for Better: How companies can tackle unconscious bias
We’ve previously covered Unconscious Bias in the hiring process, but here Amiqus' Liz Prince discusses the issue of how it plays out in the workplace, and how you can tackle it…
Read More »Facebook Gaming: Achieve more with less with Automated App Ads
Automated App Ads was designed to simplify some of the complex challenges you may face when launching and growing your game
Read More »“The industry can’t afford for this year’s graduates to be less prepared than those that came before them” – Levelling up the academic year with Aardvark Swift
As students begin a new academic year, Grads in Games are ensuring that games graduates are just as prepared for employment as those that came before them.
Read More »Could 2020 prove a watershed year for games? – James Douglas, Riot Communications
As we look forward to the launch of new consoles in just a few months, 2020 has already reminded us that games are about much more than teraflops and resolution.
Read More »“If you make the effort, work hard and are truly passionate – finding a place in this industry is not at all a pipe dream” – Ukie’s Dominic Shaw
Dominic Shaw, office manager at Ukie, talks about how a passion for video games turned around his approach to education in his quest to join the games industry
Read More »“A huge part of narrative and mood is set within a game’s art style and location” – Mediatonic’s Anna Hollinrake
Anna Hollinrake, principal artist at Mediatonic talks about her varied role, understanding the messages art can convey and the importance of soft skills
Read More »“What I can do is use my position for good. I can empower the right people to make the right changes.” – Richard Jolly, Splash Damage
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Richard Jolly, co-founder & CEO of Splash Damage
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